Learning Your Second Language
What you will learn
- Creating Variables in a New Language
- Conditionals in a New Language
- Looping in a New Language
- Collections in a New Language
- Writing Functions in a New Language
Getting Started
Head over to Repl.it and create a new REPL to practice today's New Language!
Creating Variables
How we did it in Javascript
// We create constant variables with the const keyword
const myConstant = 5;
// We create re-assignable variables with the let keyword
let myVariable = "Hello World";
// We Printed Variables to the console using console.log
console.log(myConstant);
console.log(myVariable);
How we do this in Golang
package main
//import fmt library for fmt.Println for printing to console
import "fmt"
// Create constant variables with const keyword
const MY_CONST = 5
// variables declared with var keyword, require type declarations
var my_variable string = "Hello World"
func main(){
fmt.Println(MY_CONST)
fmt.Println(my_variable)
}
Receiving Input
In Javascript we could either use forms, prompt to receive input from the user on the frontend. In node, getting input from the console is a bit more complicated, let's see how we would do that in nodeJS.
// Import Readline Node Library and Create Interface to Read Input
const readline = require("readline").createInterface({
input: process.stdin,
output: process.stdout,
});
// Ask questions, receive input, run callback in response
readline.question("Who are you?", (name) => {
console.log(`Hey there ${name}!`);
readline.close();
});
How would we do that in Golang?
// Golang program to show how
// to take input from the user
package main
import "fmt"
// main function
func main() {
// Println function is used to
// display output in the next line
fmt.Println("Who are you: ")
// var then variable name then variable type
var name string
// Taking input from user
fmt.Scanln(&name)
// Use Results
fmt.Print("Hey there... " + name)
}
Conditionals
If statements in Javascript
const num = 5;
if (num > 3) {
console.log("num is greater than 3");
} else if (num > 1) {
console.log("num is greater than 1");
} else {
console.log("num is 1 or less");
}
If statements in Golang
// Golang program to show how
// to take input from the user
package main
import "fmt"
// main function
func main() {
num := 5 // Type is implied when using := operator to create variables
if num > 3 {
fmt.Println("num is greater than 3")
} else if num > 1 {
fmt.Println("num is greater than 1")
} else {
fmt.Println("num is 1 or less")
}
}
While Loops
In Javascript
let counter = 0;
//This will loop 10 times
while (counter < 10) {
console.log(counter);
counter += 1;
}
In Golang
package main
import "fmt"
// main function
func main() {
counter := 0
//This will loop 10 times
// No While loops in go, but can get same effect by not including the first and third part of the for
for ;counter < 10; {
fmt.Println(counter);
counter += 1;
}
}
10 Minute Exercise
Write the code to do the following:
- Loop 10 times starting the counter at 0
- On each loop if the counter is even print "it's even"
- If odd, print "meow" if the number is divisble by 3
- Otherwise print nothing
Collections
In Javascript we have arrays and objects
const myArray = [1, 2, 3];
console.log(myArray); //logging the entire array
console.log(myArray[0]); // logging an individual item
const myObject = {
cheese: "gouda",
bread: "rye",
};
console.log(myObject); //logging the entire object
console.log(myObject.cheese); // logging a property using dot notation
console.log(myObject["bread"]); // logging a property using square bracket notation
In Golang we will use slices and maps
package main
import "fmt"
// main function
func main() {
mySlice := []int{1,2,3}; // This dynamic array like structure is called a slice
fmt.Println(mySlice); //logging the entire slice
fmt.Println(mySlice[0]); // logging an individual item
myMap := map[string]string{
"cheese": "gouda",
"bread": "rye",
} // Creating a map, the key and values must be typed
fmt.Println(myMap); //logging the entire object
fmt.Println(myMap["cheese"]); //accessing map properties
fmt.Println(myMap["bread"]);
}
10 Minute Exercise
Google Golang Slice Methods/Functions and discover the following and apply them to the following list.
[1,2,3,4,5,6,7,8,9,10]
- How to find a lists length
- How to loop over a list
- How to add and remove items from a list
Functions
in Javascript
const addNums = (x, y) => {
return x + y;
};
console.log(addNums(5, 5));
In Golang
package main
import "fmt"
// Define function, parameters and return values must be typed
func addNums (x int,y int) int {
return x + y
}
// main function
func main() {
// Print return value of function
fmt.Println(addNums(5,5))
}
10 minute exercise
Write the following functions
- sub_nums that takes two arguments and returns their difference
- say_hello that takes a name as an arguments and says hello to that name
- sayhelloadv that takes a dictionary with a name and age property and prints "hello {name}, how does it feel to be {age} years old"
- looper takes one array as an argument, it loops over the array and prints each item individually